App Annie Unveils the State of Mobile for 2020 in a New Report
By FF Newsroom · 16 January 2020

The global leader in mobile data and analytics expects mobile spend to top $380 billion
San Francisco, January 15, 2020 - App Annie, the mobile data and analytics company helping brands and publishers win on mobile, today released The State of Mobile 2020 report. This annual appraisal provides insight into mobile’s expansive impact across industries and the global economy, highlighting publishers and brands that are outperforming their peers.
Key findings in this report:
- Mobile Creates Company Value: Mobile-focused companies, including Uber and Alibaba, had a combined IPO valuation of $544B, 6.5x higher than companies without a mobile focus. Consumers averaged 3 hours and 40 minutes on mobile in 2019, up 35% since 2017, and downloaded 204 billion apps.
- Massive Year for Mobile Advertising: Brands continue to embrace the unprecedented reach and value of mobile, bolstering the success of Snap, Facebook, Google, Twitter, and TikTok. Advertisers will pour more than $240 billion into ad spend in 2020—up 26% from 2019.
- Subscriptions Contribute to 95% of Spend: 3 out of 4 top non-gaming apps monetize via subscriptions, with video and dating categories propelling app store spend as adoption of Tinder, Tencent Video, iQIYI, and YouTube climbs.
- Mobile Games Increase Share: Global spend on mobile games reached 56% of all game software in 2019. Spend on mobile games across all app stores projected to top $100 billion in 2020. Tencent’s Honour of Kings, Sony’s Fate/Grand Order, and Activision Blizzard’s Candy Crush Saga are examples of games that are dominating on mobile.
- Video Streaming Wars Heat Up: Nearly 25% of Netflix’s iPhone users also used Disney+ in Q4 2019, the highest overlap of users among top video streaming apps in the US, demonstrating consumers pay for multiple services.